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Vr attachment system problem

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    [OCULUS] Vr attachment system problem

    HI, im still a noob in VR and im currently trying to create a vr app where you pick up a static mesh and attach it to another static mesh in an exact location.
    i tried to use this plugin https://www.unrealengine.com/marketp...achment-system
    but when i try to use my own meshes i can't pick them up anymore ( because they are only static meshes at this point and doesn't have the pick up PB) and if i try to copy the pick up PB from a blue cube it won't compile because the VR attachment system blueprint parent is a custom one "Weapon Base" and not a static mesh actor.

    So can anyone help me figure out how to get the vr attachment system above to work in vr with my own Static meshes ? or is there a better way to attach static meshes together in VR like the system above.

    HELP PLEASE
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