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    panorama output problem

    Hello,
    I created this architectural VR presentation, and now the client would like to have a few panoramas of the same presentation.
    I am using the panorama creation tool that comes with Unreal, but when I create the images it shows this strange geometry.
    I am not sure what it is, I thought it was the camera from the VR origin, but when I click hide in the game still display that sphere.

    Is another way to create stereos panoramas from a VR scene without copying and start from scratch?
    Than you.
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