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ARCore - Shadow on trasparent ground

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    ARCore - Shadow on trasparent ground

    Hi all,

    I'm approaching to AR, it's all ok but i don't know how to have a trasparent plane as ground that receive shadow from movable meshes and a stationary light, is it possible?
    In my project i have some buildings and it would be appreciable have shadows casted on the real ground.

    thanks to all

    #2
    Give this thread a read, I believe most of the features needed are now available in 4.22.

    https://github.com/google-ar/arcore-...-sdk/issues/49

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