hello,
i got a DK2 about a week ago and have been pretty frustrated trying to get it to perform well. I've read a bunch about the FPS issues and I think I have that worked out pretty much by running the game in standalone mode from the OS and closing the engine and then i set hmd sp to 100. i can get like 40FPS which isn't ideal but it's fine compared to this chopping problem.
the main problem i have is this choppiness. no matter what i run, i even downloaded that VR level blueprint for oculus (can't seem to find the link right now) where all the settings were tweaked for VR and still am getting this choppiness. i have done low latency, i have turned off smooth shading and turned it back on and it didn't make any difference. i've turned up the FPS in the general settings. nothing seems to get that choppiness to go away. even if do hmd sp 30 it's still there.
by choppy i mean that every time i turn my head (or move the mouse, too) the image sort of repeats itself in two different places for a few milliseconds. it really voids the whole experience and it's so hard to get the proper effects. it's also a bit nauseating.
when i run the tuscany demo or download things made with unity they work pretty good and don't do this.
i have a gtx750 ti (this one: http://www.newegg.com/Product/Produc...-024-_-Product)
i have 32gigs of ram and AMD FX(tm) 8core 4ghz processor
do i need an even better video card? i just got this one and i know it's not top of the line it's still a new and decent card, right? should be able to handle this.
running the latest 4.4.1 and the latest SDK and also updated the firmware. nvidia drivers all up to date.
please any ideas or if you can point me in some direction in terms of proper terminology for this problem it would be greatly appreciated.
i got a DK2 about a week ago and have been pretty frustrated trying to get it to perform well. I've read a bunch about the FPS issues and I think I have that worked out pretty much by running the game in standalone mode from the OS and closing the engine and then i set hmd sp to 100. i can get like 40FPS which isn't ideal but it's fine compared to this chopping problem.
the main problem i have is this choppiness. no matter what i run, i even downloaded that VR level blueprint for oculus (can't seem to find the link right now) where all the settings were tweaked for VR and still am getting this choppiness. i have done low latency, i have turned off smooth shading and turned it back on and it didn't make any difference. i've turned up the FPS in the general settings. nothing seems to get that choppiness to go away. even if do hmd sp 30 it's still there.
by choppy i mean that every time i turn my head (or move the mouse, too) the image sort of repeats itself in two different places for a few milliseconds. it really voids the whole experience and it's so hard to get the proper effects. it's also a bit nauseating.
when i run the tuscany demo or download things made with unity they work pretty good and don't do this.
i have a gtx750 ti (this one: http://www.newegg.com/Product/Produc...-024-_-Product)
i have 32gigs of ram and AMD FX(tm) 8core 4ghz processor
do i need an even better video card? i just got this one and i know it's not top of the line it's still a new and decent card, right? should be able to handle this.
running the latest 4.4.1 and the latest SDK and also updated the firmware. nvidia drivers all up to date.
please any ideas or if you can point me in some direction in terms of proper terminology for this problem it would be greatly appreciated.
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