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nDisplay result looks so confuse

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    nDisplay result looks so confuse

    Dear Community,
    I'm trying to use nDisplay but something goes wrong.
    The existing project contains only static meshes. I follow the instruction from
    https://docs.unrealengine.com/en-US/...lay/index.html.

    However, after I used nDisplay Launcher the result looks very wrong as shown in the attached file.

    I have tried many configurations but it is still not working

    I hope this community can help me solve this issue...

    Regards,

    Click image for larger version

Name:	20190530_145113.jpg
Views:	3
Size:	290.8 KB
ID:	1629207







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