When developing VR content for customers who want to show their products on trade fairs it is important, that the audience can follow the VR user on a big screen mounted on top of the booth.
This works pretty well when using Widget Components in a Blueprint. To get sharper text we would like to use Stereo Layers in the future. The problem is, that they are not mirrored to the monitor screen. Is there a way/setting to make this possible?