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Stereo Layer: Mirroring the content of a Stereo Layer to a monitor screen

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    [OCULUS] Stereo Layer: Mirroring the content of a Stereo Layer to a monitor screen

    When developing VR content for customers who want to show their products on trade fairs it is important, that the audience can follow the VR user on a big screen mounted on top of the booth.
    This works pretty well when using Widget Components in a Blueprint. To get sharper text we would like to use Stereo Layers in the future. The problem is, that they are not mirrored to the monitor screen. Is there a way/setting to make this possible?
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