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Stereo Layer in 4.21.1 shows wrong colors

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    [OCULUS] Stereo Layer in 4.21.1 shows wrong colors

    4.21.1:
    When rendering a Widget Component into a Stereo Layer the widget will show up in a - kind of - wrong color mode. It looks rather "multiplied" (in Photoshop terms) instead of "normal".
    Tested this also with assigning a texture directly into the Stereo Layer Texture Slot. This image is also rendered in a kind of "multiply" mode.

    Is there a way to set the rendering mode of the Stereo Layer to "normal", e.g. in an .INI-setting?

    Would like to show you a screenshot, but the Stereo Layer isn't mirrored to the monitor screen.
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