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Particles in VR? No fade or Color Over Life?

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    Particles in VR? No fade or Color Over Life?

    I'm not sure if I'm making a beginner's error here... I'm trying to implement particle systems into my VR level, but no matter what variables I change or how I handle the material, I can't seem to get my particle systems to react to things like "color over life" or "alpha over life". I need the particles (a cloud-like sandstorm) to fade in and out instead of popping into existence. I've been at this for a couple of days and I have a deadline coming up. Any suggestions?

    #2
    Hey there. Did you create your own material? Have you used the "Particle Color" node in it? See this: https://answers.unrealengine.com/que...t-visible.html
    Unreal Meetup Franken - Unreal Engine 4 Meetup
    Hands for VR - Space HDRI [Marketplace]

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      #3
      That was it! Haha! Definitely a newbie move on my part. Thanks a lot!

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