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Enabling SteamVR Input in 4.21?

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    Enabling SteamVR Input in 4.21?

    Is there a way to enable SteamVR Input in 4.21 that doesn't involve editing CVarEnableVRInput in SteamVRController.cpp and rebuilding the engine?

    Typing "vr.SteamVR.EnableVRInput 1" gives an error because it's a read only variable, and there doesn't seem to be anything in project settings to change it.

    #2
    Do it in the .ini file.


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      #3
      Which one? And what do I need to add? (none of the Default*.inis refer to that variable)

      [edit]Adding it to ConsoleVariables.ini sets it. But that makes it global, is there a per project way to set it?
      Last edited by DLejeune; 11-08-2018, 07:01 PM.

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