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mock AR device in editor?

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    mock AR device in editor?

    Hi,

    I am complete UE noob, I hope my question will make sense.

    If I want to test out an AR project, do I need to build it and deploy it on a device every single time? Or is there a mock device in the editor that allows for testing without having to build and deploy?

    Thanks.

    #2
    Yeah, its so annoying waiting 4-5 min every time to build to phone

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      #3
      I emulate AR on PC builds of my apps by creating a fake ground plane on which objects can be placed. You can check if AR is supported at run-time to do this. You need to also implement some former of camera control to look around with mouse/controller.

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        #4
        Originally posted by IslandPlaya View Post
        I emulate AR on PC builds of my apps by creating a fake ground plane on which objects can be placed. You can check if AR is supported at run-time to do this. You need to also implement some former of camera control to look around with mouse/controller.
        I have to to build and deploy (remotely) to test each iteration on my iPhone, how pray tell do you exactly emulate AR on PC using fake ground plane?

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