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Google VR with AR core or AR kit

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    Google VR with AR core or AR kit

    Hello.

    I am trying to mix Google VR with AR core(Android), developing on MAC with Unreal Engine 4.20.

    I have tried with launch in the editor to deploy on my android.


    It seems that AR core do not work when Google VR is on.


    Do I have to use console command like 'stereo on'? after starting AR?

    VR turn on -> AR turn on?
    AR turn on -> VR turn on?

    Do I need to package installer? not with editor launch?

    Any references I can use? There are no related things on google or youtube. This feature is enabled on Unity but I cannot found any ref on UE.


    Any comment will help.

    Thanks.
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