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Entering VR Preview the screen gets pixelated and leaves traills

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    Entering VR Preview the screen gets pixelated and leaves traills

    Hey UE Community, I recently updated to v4.20.2,
    Starting any project in VR Preview Mode fills the whole screen and Oculus headset with pixel traills.
    I've made a snapshot to see what happens.
    Can you help me fix this?
    Thank you,
    Adrian
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