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Basic Vive Laser Measurement Tool

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    Basic Vive Laser Measurement Tool

    I would really appreciate some guidance or blueprint screenshots of how to pull the trigger on the vive controller and shoot a laser beam that returns the distance of the first object it hits. Thanks in advance.

    #2
    Give this a try. :-)

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      #3
      Great thanks!

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        #4
        Having trouble with the static mesh variable at the beginning. What parameters does it need? Also what type of Getworldlocation and Getvectorlocation (camera,defaulsceneroot or VRorigin)Click image for larger version

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          #5
          The Static Mesh is the Mesh that is a child of the motion controller component. I only see one GetWorldLocation node and GetVectorLocation is something you just made up ;-)

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            #6
            Yeah nevermind I meant Get forward vector. I am using the vr template and the motion controller doesn't have a static mesh child it has a skeletal mesh child or am I looking in the wrong blueprint?

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              #7
              You're in the right place, just feed in a reference to the skeletal mesh instead of a static mesh.

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                #8
                Thanks again

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