Hey together,
after reading the 4.20 patch notes and seeing that UE4 finally has a CAVE support I was very excited. However when I tried to follow the instructions described here (https://docs.unrealengine.com/en-us/...-with-nDisplay), I recognized that the nDisplayLauncher and the nDisplayListener are only provided as .exe files that run on Windows. However the CAVE/Cluster I'm working with, runs on Linux, more specific CentOS7. So is there a way to make the recent UE4 release run on such a system too?
after reading the 4.20 patch notes and seeing that UE4 finally has a CAVE support I was very excited. However when I tried to follow the instructions described here (https://docs.unrealengine.com/en-us/...-with-nDisplay), I recognized that the nDisplayLauncher and the nDisplayListener are only provided as .exe files that run on Windows. However the CAVE/Cluster I'm working with, runs on Linux, more specific CentOS7. So is there a way to make the recent UE4 release run on such a system too?
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