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Combine image and video into a high resolution 360° stereo material?

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    Combine image and video into a high resolution 360° stereo material?

    Hello!

    I have a VR project in 4.19 containing a 360° stereo video with a resolution of 4096 x 2048. To increase resolution in this particular case I've tried to have 75% (3072 x 4096) of the scene as a static image and 25% (1920 x 4096) as a video by combining a high resolution texture and media in a material.

    Both cases work seperately, either stereo or the image-video combination. But I have problems getting both combined together because of how I need to change the UVs of the material.

    Click image for larger version

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    In this screenshot you see at the top the stereo solution I've found a while ago online for 4.19 and in the bottom the combination of image and video. If I combine these, the UV changes from the image-video combination will distort the UVs of the stereo and shift the image around in an odd way when looking at it.

    Does somebody have a solution for how to combine these two techniques? It would be extremely helpful to increase the quality of the scene.
    Thank you for any help.
    Attached Files
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