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Cross-platform HD Haptics support?

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    Cross-platform HD Haptics support?

    I noticed with SteamVR I can't buffer haptics like the Oculus SDK suggests is possible, but in principle SteamVR supports things like waveforms & finer haptics, right? Anyone find a decent way to hook into the lower level SteamVR controls, or is "Trigger Haptic Pulse" on Tick the best I'm gonna get?

    I figure this should become a bigger priority if UE4's Switch support gets fleshed out, too...
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