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    #46
    Originally posted by spazfirem View Post
    Anyone else getting a corrupted download for the showcase? Profiler seems to be fine, but showcase says incomplete archive.
    A few people in our office have downloaded and extracted it without problem. I wonder if others have this issue.
    Stephen Phillips
    @3DStephen
    Co-Founder | CTO
    Theia Interactive

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      #47
      Any feedback before we lock down the final release?
      Sr. Product Manager
      Epic Games

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        #48
        Hi Ken,

        Motorcycle sample went fine, I enjoyed it dissasembling and sectioning all. The church went fine too, running all on a GTX980Ti and Oculus Cv1. I shall review some things about UI / UX but I give 9/10. Thanks crew.
        Santiago Rivera.
        > 25 years as 3D and 4D AEC Freelance CGI Artist.
        Worldwide technical AEC and Laboratory projects.


        4dconstructionphasing.com

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          #49
          Hi Ken,

          The experience felt great, beautifully executed as expected. Tested on Oculus and Vive Pro
          I was a bit surprised the profiler gave one of our machines a score of 0 on level 1. Spec as follows:
          Oculus Rift, 1080Ti (x2), i7-7820X, 64 GB RAM
          However, the Showcase performed really well, with no noticeable drops.

          Thanks for the all the effort,

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            #50
            You probably didn't have your desktop screen res at 1080. The GPU is driving both the Oculus displays and the desktop display. We know the 1080ti does much better than that.
            Sr. Product Manager
            Epic Games

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              #51
              Originally posted by kenpimentel View Post
              You probably didn't have your desktop screen res at 1080. The GPU is driving both the Oculus displays and the desktop display. We know the 1080ti does much better than that.
              Thanks Ken - that answers that. The screen running the test was 2k (2560x1440).

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                #52
                Hi. Any news about final release? So looking forward to it...
                Last edited by deepoceangroup; 10-01-2018, 07:26 AM.

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                  #53
                  Can I join the Beta? I'm a Vive developer.

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                    #54
                    Hey Ken,
                    Stab in the Dark here - will the VR launch kit be demoed at the Unreal Academy Enterprise in London next month? Or any news on a release?

                    Looking forward!

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                      #55
                      I forgot to mention it is released!

                      Let us know how it goes.
                      Sr. Product Manager
                      Epic Games

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                        #56
                        Is this a plugin? I don't see it in the Epic launcher, and it's not on the marketplace.

                        Does this help with Vive support as well?

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                          #57
                          I'd love to give the VR launch kit a spin, but somehow my Unreal Engine account is not accepted to login on the download page. Do I need special privileges to login?

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                            #58
                            Say, that's a nice bike.

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                              #59
                              You have to go to the download page that I provided. You can download the EXEs and the project files (including the Solidworks asset of the bike). Let us know if you're still having access issues, we're not aware of any reasons it would prevent access.
                              Sr. Product Manager
                              Epic Games

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                                #60
                                How can I download this kit?

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