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Could I design a first person game and transfer it to Virtual Reality?

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    [VIVE] Could I design a first person game and transfer it to Virtual Reality?

    I am trying to do resource harvesting/ inventory, so when you have an axe in your hand and chop a tree in virtual reality. If I get the code to make "x" to cut a tree, can I make it where a swing in virtual reality near a tree will trigger the same thing as "x"? I can only find how to do resource harvesting in first person games and I am trying to transfer these functionalities to virtual reality.

    Also, like the building aspect of the game as well is going to be difficult, I do not have a problem getting these abilities into a game but I do not know how to integrate with VR.

    #2
    Have a look at the First Person template. It shows how to have a very basic experience which also works in VR, adapting to the presence of an HMD and of Motion Controllers. While in principle it is possible to create an experience/game which works both as FPS and in VR, in practice VR development has a lot of nuances to it (performance, 3D assets, materials, interaction, etc.) which you will have to manage specifically.
    CTO | Head of VR Development - Visit us at http://humanxr.com
    My UE4 Tutorials (mostly VR): https://goo.gl/GUvDyV

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