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oculus starting position and orientation

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  • replied
    i haven't that probem.

    but i have others, i have a character/npc "Idle" when "Simple move" they begin to walk, works right playing viewport or in new windows but if play in standalone, the npc animation ins't idle on begin, its walking (only the animation)

    Too much bugs.

    Leave a comment:


  • started a topic oculus starting position and orientation

    oculus starting position and orientation

    I'm not sure why most of the current demos, and my own projects (since the 4.4 update) have been starting normally when not in the rift. But when starting them with the rift on, the view camera is now at half height and often rotated the opposite direction. Any ideas?
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