Hi All, I've had this issue before when the player was overlapping a big mesh or something, but I can't figure it out this time.
Any help troubleshooting appreciated thanks!
This is very likely due to collisions. Have a look at the meshes around your player and check their collision settings. I have had a case in which someone had activate collisions for the sky sphere and teleportation was failing like you are showing in your screenshot.
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