Announcement

Collapse
No announcement yet.

Footsteps

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #16
    In case you are still struggling with it, here is the full solution which works in the FPS template (also in VR mode). It has a couple of improvements respect to what I described above:

    1) An initial check prevents a stray step sound as soon as the game plays
    2) Alternate sounds for left and right foot

    Step Distance is set to 125.0 which seems to work well with the gun animation also out of VR mode, but you can play with that value and see what feels good to you. Have fun!

    Click image for larger version

Name:	Footstep_sounds.png
Views:	83
Size:	199.5 KB
ID:	1397798
    CTO | Head of VR Development - Visit us at http://humanxr.com
    My UE4 Tutorials (mostly VR): https://goo.gl/GUvDyV

    Comment


      #17
      Originally posted by vr_marco View Post
      In case you are still struggling with it, here is the full solution which works in the FPS template (also in VR mode). It has a couple of improvements respect to what I described above:

      1) An initial check prevents a stray step sound as soon as the game plays
      2) Alternate sounds for left and right foot

      Step Distance is set to 125.0 which seems to work well with the gun animation also out of VR mode, but you can play with that value and see what feels good to you. Have fun!

      Click image for larger version

Name:	Footstep_sounds.png
Views:	83
Size:	199.5 KB
ID:	1397798
      Thats perfect. Thanks

      Comment


        #18
        tcla75 you are welcome!

        Even made an improved tutorial for you here

        ​​​​​​​
        CTO | Head of VR Development - Visit us at http://humanxr.com
        My UE4 Tutorials (mostly VR): https://goo.gl/GUvDyV

        Comment


          #19
          Originally posted by vr_marco View Post
          tcla75 you are welcome!

          Even made an improved tutorial for you here

          Wow thats amazing thats going to help a lot of people Marco and just to add a screen based on what you said if anyone wants to have different sound steps for wood grass carpet and so on just add the following code on the end of Marco's bp The default footstep sound below is a variable I added. In the variable type search for sound base then put your default footstep in there. It will ensure if you walk over a material that doesn't have a phys material assigned to it a regular step will still play.
          Click image for larger version

Name:	Capture0.JPG
Views:	77
Size:	172.9 KB
ID:	1398074

          Comment


            #20
            Originally posted by tcla75 View Post
            ... if anyone wants to have different sound steps for wood grass carpet and so on just add the following code on the end of Marco's bp The default footstep sound below is a variable I added. In the variable type search for sound base then put your default footstep in there. It will ensure if you walk over a material that doesn't have a phys material assigned to it a regular step will still play.
            Well done! Thanks for sharing back with the community. :-)
            CTO | Head of VR Development - Visit us at http://humanxr.com
            My UE4 Tutorials (mostly VR): https://goo.gl/GUvDyV

            Comment


              #21
              Interesting thread. To add my little contribute, create a customized CUE for each foot step with differents sounds to play randomly

              https://snag.gy/WA3Js4.jpg

              https://snag.gy/JDax04.jpg
              Last edited by mandango; 12-12-2017, 09:48 PM.

              Comment


                #22
                mandango Thanks for your contribution!
                CTO | Head of VR Development - Visit us at http://humanxr.com
                My UE4 Tutorials (mostly VR): https://goo.gl/GUvDyV

                Comment


                  #23
                  Awesome, thanks marco that will help a lot, also, I will give a little contribution, if you don't want the footstep to play when not on top of a surface(jumping), you can do this:

                  Click image for larger version

Name:	Screenshot_3.jpg
Views:	42
Size:	494.9 KB
ID:	1738656

                  Comment


                    #24
                    [QUOTE=Vini Cortez;n1738655]Awesome, thanks marco that will help a lot, also, I will give a little contribution, if you don't want the footstep to play when not on top of a surface(jumping), you can do this:

                    Appreciated! :-)

                    CTO | Head of VR Development - Visit us at http://humanxr.com
                    My UE4 Tutorials (mostly VR): https://goo.gl/GUvDyV

                    Comment

                    Working...
                    X