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MSAA dones't work?

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    [PLAYSTATION VR] MSAA dones't work?

    Hi, All

    I am developing VR project on PS4 platform and found a problem when I turn on Forward shading and MSAA Anti-Aliasing Method in the project settings, then run on the PS4VR, and the MSAA don't work at all !

    even i change the r.MSAACount and r.MSAA.CompositingSampleCount to the maxium and no response

    so I turn r.MSAACount to 0 become Temporal AA that was OK

    so is the engine problem or is there other way to active MSAA on PSVR?

    thanks



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