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Find Look at rotation doesn't work with HMD vector location

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    [VIVE] Find Look at rotation doesn't work with HMD vector location

    Hello there I am trying to create an updating health bar that rotates based on the HMD's location. I looked up a tutorial on Youtube and it works in the video, but doesn't seem to work with the HMD Orientation and position node. The health bar updates as intended, there's no missing functionality there.

    Here's the Youtube Tutorial

    https://www.youtube.com/watch?v=2U_Y2SxfXr8
    Last edited by J3WD4Z; 08-25-2017, 09:55 PM.

    #2
    GetOrientationAndPosition() returns local coordinates of camera (relative to parent component inside of player pawn actor).
    Use GetPlayerPawn->Cast (to your blueprint class)->[you Camera Component object]->GetWorldLocation
    or
    GetPlayerCameraManager->GetCameraLocation
    Stand-alone mocap app for Vive Trackers: vrmocapstudio.com
    Marketplace: Vive Mocap Kit / Fingers Solver / VR IK Body Solver / Subtitles to LipSync / Dialogue System with Character Animation
    And random stuff at Youtube

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