Hi Proteus, Thank you so much for your tutorial。I compile the uwp by the lastest dev_MixedReality branch "afd4b61b" with vs2017 and sdk 15063. That works fine in the Configuration to UWP64_Development_Editor and Platform to x64, but fails in the UWP64_Development and Platform to x64 or x86. Here is the errors:|
LINK : warning LNK4199: /DELAYLOAD:libogg.dll ignored; no imports found from libogg.dll
LINK : warning LNK4199: /DELAYLOAD:libvorbis.dll ignored; no imports found from libvorbis.dll
Deploying UE4Game UWP32 Development...
Prepping UE4 for deployment to UWP32
EXEC : error : System.Xml.Schema.XmlSchemaException: 对未声明的特性组“http://schemas.microsoft.com/appx/ma...的引用。
在 System.Xml.Schema.XmlSchemaSet.InternalValidationCallback(Object sender, ValidationEventArgs e)
在 System.Xml.Schema.Compiler.CompileLocalAttributes(XmlSchemaComplexType baseType, XmlSchemaComplexType derivedType, XmlSchemaObjectCollection attributes, XmlSchemaAnyAttribute anyAttribute, XmlSchemaDerivationMethod derivedBy)
在 System.Xml.Schema.Compiler.CompileComplexContentExtension(XmlSchemaComplexType complexType, XmlSchemaComplexContent complexContent, XmlSchemaComplexContentExtension complexExtension)
在 System.Xml.Schema.Compiler.CompileComplexType(XmlSchemaComplexType complexType)
在 System.Xml.Schema.Compiler.Compile()
在 System.Xml.Schema.Compiler.Execute(XmlSchemaSet schemaSet, SchemaInfo schemaCompiledInfo)
在 System.Xml.Schema.XmlSchemaSet.Compile()
在 UnrealBuildTool.UWPManifestGenerator.ValidateAppxManifest(String ManifestPath) 位置 E:\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\UnrealBuildTool\UWP\ManifestGenerator.cs:行号 1906
在 UnrealBuildTool.UWPManifestGenerator.CreateManifest(UnrealTargetPlatform TargetPlatform, String InOutputPath, String InIntermediatePath, FileReference InProjectFile, String InProjectDirectory, List`1 InTargetConfigs, List`1 InExecutables, IEnumerable`1 InWinMDReferences) 位置 E:\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\UnrealBuildTool\UWP\ManifestGenerator.cs:行号 795
在 UnrealBuildTool.UWPDeploy.PrepForUATPackageOrDeploy(FileReference ProjectFile, String ProjectName, String ProjectDirectory, List`1 TargetConfigurations, List`1 ExecutablePaths, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bIsDataDeploy) 位置 E:\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\UnrealBuildTool\UWP\UWPDeploy.cs:行号 196
在 UnrealBuildTool.UWPDeploy.PrepTargetForDeployment(UEBuildDeployTarget InTarget) 位置 E:\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\UnrealBuildTool\UWP\UWPDeploy.cs:行号 329
在 UnrealBuildTool.UniversalWindowsPlatform.Deploy(UEBuildDeployTarget Target) 位置 E:\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\UnrealBuildTool\UWP\UEBuildUWP.cs:行号 274
在 UnrealBuildTool.UnrealBuildTool.RunUBT(BuildConfiguration BuildConfiguration, String[] Arguments, FileReference ProjectFile) 位置 E:\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\UnrealBuildTool\System\UnrealBuildTool.cs:行号 1629
Total build time: 804.41 seconds (Local executor: 766.22 seconds)
E:\SoftWare\Microsoft Visual Studio\2017\Professional\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command "..\..\Build\BatchFiles\Build.bat UE4Game UWP32 Development -waitmutex -2017" exited with code 5. Please verify that you have sufficient rights to run this command.
Done building project "UE4.vcxproj" -- FAILED.
i have no idea about it.
LINK : warning LNK4199: /DELAYLOAD:libogg.dll ignored; no imports found from libogg.dll
LINK : warning LNK4199: /DELAYLOAD:libvorbis.dll ignored; no imports found from libvorbis.dll
Deploying UE4Game UWP32 Development...
Prepping UE4 for deployment to UWP32
EXEC : error : System.Xml.Schema.XmlSchemaException: 对未声明的特性组“http://schemas.microsoft.com/appx/ma...的引用。
在 System.Xml.Schema.XmlSchemaSet.InternalValidationCallback(Object sender, ValidationEventArgs e)
在 System.Xml.Schema.Compiler.CompileLocalAttributes(XmlSchemaComplexType baseType, XmlSchemaComplexType derivedType, XmlSchemaObjectCollection attributes, XmlSchemaAnyAttribute anyAttribute, XmlSchemaDerivationMethod derivedBy)
在 System.Xml.Schema.Compiler.CompileComplexContentExtension(XmlSchemaComplexType complexType, XmlSchemaComplexContent complexContent, XmlSchemaComplexContentExtension complexExtension)
在 System.Xml.Schema.Compiler.CompileComplexType(XmlSchemaComplexType complexType)
在 System.Xml.Schema.Compiler.Compile()
在 System.Xml.Schema.Compiler.Execute(XmlSchemaSet schemaSet, SchemaInfo schemaCompiledInfo)
在 System.Xml.Schema.XmlSchemaSet.Compile()
在 UnrealBuildTool.UWPManifestGenerator.ValidateAppxManifest(String ManifestPath) 位置 E:\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\UnrealBuildTool\UWP\ManifestGenerator.cs:行号 1906
在 UnrealBuildTool.UWPManifestGenerator.CreateManifest(UnrealTargetPlatform TargetPlatform, String InOutputPath, String InIntermediatePath, FileReference InProjectFile, String InProjectDirectory, List`1 InTargetConfigs, List`1 InExecutables, IEnumerable`1 InWinMDReferences) 位置 E:\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\UnrealBuildTool\UWP\ManifestGenerator.cs:行号 795
在 UnrealBuildTool.UWPDeploy.PrepForUATPackageOrDeploy(FileReference ProjectFile, String ProjectName, String ProjectDirectory, List`1 TargetConfigurations, List`1 ExecutablePaths, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bIsDataDeploy) 位置 E:\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\UnrealBuildTool\UWP\UWPDeploy.cs:行号 196
在 UnrealBuildTool.UWPDeploy.PrepTargetForDeployment(UEBuildDeployTarget InTarget) 位置 E:\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\UnrealBuildTool\UWP\UWPDeploy.cs:行号 329
在 UnrealBuildTool.UniversalWindowsPlatform.Deploy(UEBuildDeployTarget Target) 位置 E:\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\UnrealBuildTool\UWP\UEBuildUWP.cs:行号 274
在 UnrealBuildTool.UnrealBuildTool.RunUBT(BuildConfiguration BuildConfiguration, String[] Arguments, FileReference ProjectFile) 位置 E:\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\UnrealBuildTool\System\UnrealBuildTool.cs:行号 1629
Total build time: 804.41 seconds (Local executor: 766.22 seconds)
E:\SoftWare\Microsoft Visual Studio\2017\Professional\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command "..\..\Build\BatchFiles\Build.bat UE4Game UWP32 Development -waitmutex -2017" exited with code 5. Please verify that you have sufficient rights to run this command.
Done building project "UE4.vcxproj" -- FAILED.
i have no idea about it.
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