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VR to Mouse and Keyboard BP ...

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    VR to Mouse and Keyboard BP ...

    Hey guys i am trying to create a BP that detects if you have VR hardware setup and spawn the Correct Player pawn.....I have it working for the mouse and keyboard version....but when i try to spawn my VR controller it attempts to spawn 2 times and then goes to the construction script of the pawn i'm trying to spawn, why would it do that

    i checked the log and it is throwing this error....except there should not be anything to collide with.....

    Function /Game/VirtualRealityBP/Blueprints/VR_Game.VR_Game_C:ExecuteUbergraph_VR_Game
    LogSpawn:Warning: SpawnActor failed because we are running a ConstructionScript (AIController)
    LogSpawn:Warning: SpawnActor failed because of collision at the spawn location [X=36712.000 Y=-9041.000 Z=35043.000] for [The_Player_C]

    I took out the construction script but it is still saying the spawn failed due to Collision....

    I have fixed the issue......
    I told it to ignore collision and it worked
    I think items in my player controller where throwing a false collision warning not allowing it to be spawned
    Last edited by cglewis; 07-26-2017, 11:19 PM.