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    #61
    Originally posted by Chance Ivey View Post

    It isn't supported with the current version of the engine, however, we plan to bring this functionality back soon.
    I've managed to get it running and compiling on windows with 4.17.2 and remote building on a virtual machine. Can upload the project if there'll be any interest in that.
    VR/AR Development [Portfolio | YouTube | LinkedIn]

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      #62
      I'd be interested to know how you've got it working on Windows. Is the ARKit now compatible on windows with the new release? or have you set up a virtual machine that has iOS, XCode and the sort installed there?

      Modeller and many other things at Visualisation One

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        #63
        Originally posted by CGough View Post
        I'd be interested to know how you've got it working on Windows. Is the ARKit now compatible on windows with the new release? or have you set up a virtual machine that has iOS, XCode and the sort installed there?
        You got it, VM with OSX and Xcode installed, configured for remote building.
        VR/AR Development [Portfolio | YouTube | LinkedIn]

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          #64
          Originally posted by Shin_ji View Post

          You got it, VM with OSX and Xcode installed, configured for remote building.
          Makes sense, I heard that you can't install Unreal in VM due to some hardware acceleration or other reason (I forget) but if it works for remote building then that's great!
          Modeller and many other things at Visualisation One

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