I need to make a colonoscopy simulator for my semester project. It should work like a flying simulator, where the player steers a "snake" though a course of intertwined pipes, so up, down, left and right. The snake should only move forward when the player makes it do so. The program should then count how many times the head of the snake touches the wall and how fast they are able to complete the course. It does not have to look like a colon at all though.
However I am a total noob in using Unreal Engine and have never made a 3D/VR game/enviroment before.
So if anyboy has any advice of how to do this the most painless way please let me know
Also if anybody can tell me how the make a hollow cylinder I would really appreciate this
Love Christina
However I am a total noob in using Unreal Engine and have never made a 3D/VR game/enviroment before.
So if anyboy has any advice of how to do this the most painless way please let me know

Also if anybody can tell me how the make a hollow cylinder I would really appreciate this

Love Christina
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