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Combined armswing locomotion, climbing and jumping (parkour stuff)

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    #16
    Hello, great stuff. How do you did collider to the character vr pawn?

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      #17
      Wow, this is so awesome!!!!!
      Founder and CEO of Angry Penguin Studio, LLC
      Dallas, TX USA
      https://www.facebook.com/AngryPenguinStudios

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        #18
        That looks great Jonas!

        Can you ELI5, or at least point me out on how you've made the IK work please?

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          #19
          thanks guys, as mentioned a few places now, the movement logic is just a matter of moving a regular collision capsule around, while simulating physics. I then have my pawn follow that capsule, that's the basics of my setup. It doesn't work perfect currently, hence im a bit reluctant to ellaborate further on it, until im more confident it's a good solution.

          For the IK, i have a series of tutorials for the complete setup. Go watch that ;-)

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            #20
            Originally posted by Jonas_Molgaard View Post
            For the IK, i have a series of tutorials for the complete setup. Go watch that ;-)
            Oh! Will do!

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              #21
              Updated with WIP7 including preliminary version of walking up and down stairs + some finger tracking experimentation.



              Those of you who are interrested in details to any of it, please catch me on Discord, as i don't have much time at the moment, so will have to wait some with actual tutorials. But they will eventually come.

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                #22
                Updated with WIP8 where i experiment with navigation in zero gravity by allowing pushing yourself around. It's a very early POC, and nothing is set in stone yet, so i may end up rewriting the entire thing again if i come up with a better approach.

                Very soon i'll upload a playable demo to try out yourself.

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                  #23
                  Here's a test build to try out the push mechanic yourself, and the finger stuff: https://dl.dropboxusercontent.com/u/...comotion27.zip

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                    #24
                    This is nice, does it include the full body character and pawn? I'm downloading as we speak

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                      #25
                      Originally posted by Simple2012 View Post
                      This is nice, does it include the full body character and pawn? I'm downloading as we speak
                      It's not a project download. It's a packaged demo. But yes, it should include it all. However, i got a tutorial series on how to set it up using IKinema. https://www.youtube.com/watch?v=iadJ...gegpKX&index=3
                      Last edited by Jonas_Molgaard; 02-28-2017, 09:28 AM.

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                        #26
                        Originally posted by Jonas_Molgaard View Post
                        It's not a project download. It's a packaged demo. But yes, it should include it all. However, i got a tutorial series on how to set it up using IKinema. https://www.youtube.com/watch?v=iadJ...gegpKX&index=3
                        Thanks for the link man, I'm gonna watch the series (=

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                          #27
                          anyway you can upload source? for the armswing, climbing etc..?
                          My website: https://www.pijellypin.com
                          Multiplayer Components: https://www.unrealengine.com/marketp...yer-components

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