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Questions about Beam Data Particle.

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    [PLAYSTATION VR] Questions about Beam Data Particle.

    Hello.

    I have created Beam emitter cascading with some other emitters.
    When I click the left button, the Beam Emitter goes straight to reach a target.
    Before Unreal 4.14 Updates, this works fine in both computer and PSVR.
    After the updates, it works fine in computer but not in PSVR.
    But when I run it in PS4 VR, the Beam Data widens vertically.
    Click image for larger version

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    Sorry for this Horrible drawing.
    1 is working fine in computer. 2 vertically spreaded in PS VR.

    I have not added any tangent values in Beamdata. but Noise values in x and y.

    Does anyone know what's going on?
    Last edited by SuKim; 12-14-2016, 01:32 AM.
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