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Where can I modify the grip state value to include my own hand animations?

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    #16
    I've been trying to implement a point finger animation to my VR hands and followed this video here: https://www.youtube.com/watch?v=Z-jpPipsaKY He's essentially using a state machine to call the animation and an actor has tag node in the motion controllers. However, it's not working with me.
    Would you mind taking a look at my screens please? What could be wrong here? https://imgur.com/a/AoeDOvV
    Thank you!!!
    Last edited by jansenl; 09-13-2019, 12:33 PM.

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