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Back of Hair not rendering properly

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  • started a topic Back of Hair not rendering properly

    Back of Hair not rendering properly

    I am using DAZ models.
    This hair is Beach Hair.
    As you can see in Game, two sections of the rear morph are not rendering in game properly:
    Click image for larger version

Name:	Back hair view in game - 2 gaps.PNG
Views:	1
Size:	190.5 KB
ID:	1197005

    In persona, this skeletal mesh looks fine:
    Click image for larger version

Name:	Back hair view in game - No gaps.PNG
Views:	1
Size:	622.0 KB
ID:	1197006

    And here is how it is set up as a texture.
    (I had used an opacity mask to give fringes to the end of the hair - but set it to opaque to troubleshoot - it made no difference)
    Click image for larger version

Name:	Back hair view in game - Texture.PNG
Views:	1
Size:	379.6 KB
ID:	1197007

    Any ideas?

  • replied
    I'll try that and let you know. Thanks for the suggestion. - probably be 22 Oct 16 before I can try.

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  • replied
    What happens if you set it to the default shading model and turn off Two Sided?

    Leave a comment:

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