Hello,
Is it possible to export the baked lightmap for an object and edit it in other application like photoshop. I don't want to rebuild the entire level just because an object was not baked correctly.
From what I found out, Unity exports .exr files that have the baked information.
It would be very convenient if such option existed in Unreal.
Thank you.
Is it possible to export the baked lightmap for an object and edit it in other application like photoshop. I don't want to rebuild the entire level just because an object was not baked correctly.
From what I found out, Unity exports .exr files that have the baked information.
It would be very convenient if such option existed in Unreal.
Thank you.
Comment