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4.12 lighting bug (pics)

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    4.12 lighting bug (pics)

    I opened my project to check 4.12 compatibility, and there seems to be an issue using lights with an extended source length. Is there a fix for this?

    Click image for larger version

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    Caldera Entertainment | Twitter | ArtStation

    #2
    It's a known issue, there's a fix that involves changing a number in one of the engine files. I saw it on answer hub and linked on the forums but I can't seem to find it on my phone right now. I'll look for it tomorrow if you are unable to find it.

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      #3
      Originally posted by ZacD View Post
      It's a known issue, there's a fix that involves changing a number in one of the engine files. I saw it on answer hub and linked on the forums but I can't seem to find it on my phone right now. I'll look for it tomorrow if you are unable to find it.
      I ended up digging up another thread reporting the issue. Unfortunately this manual fix doesn't work for me because this is a marketplace product. The off chance that a customer even finds out the bug is due to the engine and not an issue with my pack, they aren't likely to apply a manual fix themselves when it should be applied in an update. It looks like Epic refuses to do it until 4.13 which is very disappointing.

      Caldera Entertainment | Twitter | ArtStation

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        #4
        Originally posted by SE_JonF View Post
        It looks like Epic refuses to do it until 4.13 which is very disappointing.
        sorry for off topic but is epic really waiting for 4.13 to fix it? or will they fix it in a hotfix? i need to know this for my project. thnx

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          #5
          Originally posted by furiousTaher View Post
          sorry for off topic but is epic really waiting for 4.13 to fix it? or will they fix it in a hotfix? i need to know this for my project. thnx
          There is a fix that you can apply yourself, but they aren't going to include it in the downloadable engine until 4.13.

          Caldera Entertainment | Twitter | ArtStation

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