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Grey edges - how can I get rid of them ?

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    Grey edges - how can I get rid of them ?

    Hi there,

    this is an UE4 problem I experienced from first day on: grey edges on meeting brushes. I tried every kind of lighting and materials, but this seems to be a special attribute of the UE renderer. Here is an example:

    Click image for larger version

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    Do I have to live with this, or is there a way to prevent grey edges?

    #2
    That looks like SSAO.
    Ambient Occlusion

    You can set this in a PostProcess Volume.

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      #3
      That did the trick - thanks a lot !

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