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Vulkan status

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    Is there any information on whether or not the editor's support for Desktop Vulkan includes support for all the wonderful ray-tracing features, namely reflections? I'm running a GTX 970 currently so I can't check myself. If someone could knows anything or could check for me I'd be very grateful

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      Is there a timeline for implementing Vulkan Ray-Tracing into the RHI? Linux support for ray-tracing would be great.

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