How come there is no Android Vulkan in the Feature Level Switch material node ?!
Announcement
Collapse
No announcement yet.
Vulkan status
Collapse
This is a sticky topic.
X
X
-
Created packages made with Unreal Engine 4.23 aren't rendering properly in Vulkan.
Some context:
1. I have the latest Vulkan SDK installed.
2. I have updated Drivers that support Vulkan installed.
3. I have enabled the VulkanRHI in the Project Settings menu via UnrealEditor.
4. Created packages render fine in DX11 and DX12.
When running the created packages in Vulkan, it displays a pink haze with green and purple artifacts.
NOTE: I am only trying to create packages of free Unreal Engine demos, like SunTemple and ShooterGame.
Comment
-
Just saw in the roadmap that Vulkan support has been archived?
https://trello.com/c/lzLwtb5P
Anyone knows anything about this?
Comment
-
Originally posted by erlog View PostJust saw in the roadmap that Vulkan support has been archived?
https://trello.com/c/lzLwtb5P
Anyone knows anything about this?
Comment
-
Originally posted by demonixis View PostVulkan support looks better than ever in 4.24, it also works in VR which was not the case with 4.23.
Oculus has a fork of UE4 with Vulkan support on the Oculus Quest, it allows post processing too.
Comment
Comment