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Offset vertex in local space

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    Offset vertex in local space

    Hello!
    I try to offset vertexes before they were multiplied to world matrix, but I can't find input for that in material's setting.
    I need to change plane width in local space relatively to v texture coordinates.
    Click image for larger version

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    I think I can multiply this vector with world matrix but I can't find block for it in material's palette.
    Thanks

    #2
    Transform node. Then transform that local space offset to world space and output to WPO.

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