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Distance field ghosting on moving character

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    Distance field ghosting on moving character

    When a character is moving on a shadowed area, there is a black trail behind him, displayed for several frames.
    It only appear when distance field is enabled. The post process are disabled, and I am in 4.11.

    Click image for larger version

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    ScrewDriver: http://screwdriver-game.tumblr.com
    Discord: https://discord.gg/UbuZhSX

    #2
    I think distance field needs time to update samples so there is a delay on shadow appearance.

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      #3
      Is there any way to disable distance field for moving objects?
      ScrewDriver: http://screwdriver-game.tumblr.com
      Discord: https://discord.gg/UbuZhSX

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