Announcement

Collapse
No announcement yet.

Post Process Effect of Scene Capture issue

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Post Process Effect of Scene Capture issue

    Hey!

    I´m using a Scene Capture Component 2D which I want to NOT update the captured content of. Like a photograph, the content should not update. But! I would like to change the post process effect of it, and I can't find a way to do it without also updating the captured content of the scene capture component.

    Anyone knows how to solve this? Thank you!

    #2
    That's not currently possible , I suppose you could do some of the post processing via material on the render target texture.

    4.10 Update! -> [Community Project] WIP Weather & Ocean Water Shader
    WIP Interactive Water Shader, WIP 2D Water Sim
    WIP FFT Ocean w/ Foam, Quad-tree Infinite Ocean LOD

    Comment


      #3
      Thx for the answer, I managed to achieve what I wanted by simply using material instances and parameters.

      Comment

      Working...
      X