Announcement

Collapse
No announcement yet.

Performance drop using lights with cast shadows

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Performance drop using lights with cast shadows

    Hi, I have a problem with spot or point light shadowing, it is too expensive to use, here is the example
    It is normal? Maybe there is a way to tweak some setting of the shadow map to make it less expensive?
    Thx
    Click image for larger version

Name:	1.jpg
Views:	1
Size:	129.4 KB
ID:	1180465

    #2
    It is normal. Shadows are one of the most taxing rendering feature there are in general.

    Comment


      #3
      Single pointlight shadows costing 1ms is not that unusual.

      Comment

      Working...
      X