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Custom Textures Creating Lame Artifacts

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  • replied
    That looks more like motion blur. Try disabling it.

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  • replied
    Welcome to UE4 that's the main problem with Temporal AA and as far as I know your only option is to switch to FXAA.

    I really wish a better AA solution gets implemented at some point but I wouldn't hold my breath (it has been 2 years already).

    Try reducing or disabling motion blur and see if that helps (the artifacts should be less obvious).
    Last edited by TK-Master; 03-31-2016, 04:14 PM.

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  • started a topic Custom Textures Creating Lame Artifacts

    Custom Textures Creating Lame Artifacts

    Hello, so I'm still pretty new to this whole engine, so forgive me if it turns out I'm just missing something stupid. I created a new landscape using a material with three layers of textures. The painting and everything works just fine, but then when I have my player move around, it creates a bunch of artifacts on the textures around him (image below.) How do I fix this? Below I have also attached a picture of the blueprints I am currently using for this material. Any and all input is greatly appreciated!
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