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How to convert uasset texture files to png or jpg?

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    How to convert uasset texture files to png or jpg?

    How to convert uasset texture files to png or jpg?

    Thanks

    #2
    Do a right click on the texture in the content browser - export - choose png/tga/jpg

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      #3
      Click image for larger version

Name:	No png or jpeg.png
Views:	1
Size:	7.2 KB
ID:	1097580 No png or jpeg?

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        #4
        Still no png or jpeg.

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          #5
          Just convert the file yourself if you need other formats.

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            #6
            all these people that suggest **** that doesnt exist then end it with a smiley need a swift kick in the ***. Literally 4 answers to this question that have the same WRONG answer and stupid smiley face. if you dont know SHUT UP

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              #7
              Why are you bumping a 2 year old thread just to whine about answerers that, although aren't exactly what the original poster asked, are close enough.

              You should be the one shutting up

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                #8
                So... In Unreal engine 4.19 there is no Export option for textures...

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                  #9
                  ...I do have the option...
                  Click image for larger version

Name:	export.jpg
Views:	6688
Size:	270.9 KB
ID:	1450001
                  ...and then you open it up in Paint and save it as you want (jpg/png)!

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                    #10
                    Originally posted by Chrisdbhr View Post
                    So... In Unreal engine 4.19 there is no Export option for textures...
                    They don't want you exporting Paragon assets because they are only to be used with UE. Try it with other assets and you'll see that it works just fine.

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                      #11
                      So there's no way to edit the paragon texture other than adding a "changed parts" texture-layer via material editor?! laaame

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                        #12
                        Originally posted by IronicParadox View Post

                        They don't want you exporting Paragon assets because they are only to be used with UE. Try it with other assets and you'll see that it works just fine.
                        Originally posted by gladeare View Post
                        So there's no way to edit the paragon texture other than adding a "changed parts" texture-layer via material editor?! laaame
                        That's kind of mis-information,
                        the reason it doesn't work is quite simple, there's an issue with certain texture types that makes it hard for it to be exported normally.

                        In the case with the paragon assets, they're stored as .psd's but the source files aren't included. Just the uassets. Its still possible to bake the textures and get them out...

                        That said, I'd be careful ripping things out of unreal, if it doesn't want you to do a certain thing, it usually has a pretty good reason to do so...
                        People are weak on their own, but when they have friends to lean on, they can grow much stronger. ~Aneko

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                          #13
                          Agree we need to have PNG export, already on my todo list! Until then it's best to export as BMP and convert to PNG or another desired format in a separate application. I use IrfanView on Windows, GraphicConverter on Mac for those kinds of tasks. Not so sure about wanting JPG support since it adds compression artifacts every time you edit & save. Of course it's always best to work from source images stored in a lossless format (PSD, PNG, OpenEXR, etc.).

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                            #14
                            There's a Blueprint node called 'ExportTexture2D' that will export 16-bit assets as a .hdr image, which Photoshop and many other image editors can open. You can use that as a workaround to export 16-bit images, though the .hdr file format doesn't support alpha. I don't think that matters, as it looks like the Paragon assets mostly use separate mask images rather than alpha to store transparency data.

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                              #15
                              I don't know if this helps but I found this tutorial on how to bake out materials with a blueprint. https://www.youtube.com/watch?v=WaM_owaUpbE
                              Attached Files

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