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Landscape Material not representing colors accuratly

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    Landscape Material not representing colors accuratly

    Hello!

    I have a landscape with a landscape material applied to it, but the albedo colors seem incredibly muted on it.
    Here is a screenshot where I simply plugged a 1,0,0 Constant into the Albedo (for debug purposes), a 0 into the metallic and a 0.9 into the Roughness.
    This is in LIT Mode
    Click image for larger version

Name:	Plantation - Unreal Editor.jpg
Views:	1
Size:	82.8 KB
ID:	1164859
    This is in Unlit More
    Click image for larger version

Name:	Plantation - Unreal Editor_2.jpg
Views:	1
Size:	77.3 KB
ID:	1164860
    As you can see, the asset next to it seems completly fine, so I can't really see the lighting setup being the problem (it's basically only a directional light)

    Here are the settings of the material:
    Click image for larger version

Name:	Landscape_Mat.jpg
Views:	1
Size:	63.8 KB
ID:	1164861
    Click image for larger version

Name:	Landscape_Mat_2.jpg
Views:	1
Size:	61.2 KB
ID:	1164862

    I remember that we had a very similar problem when we worked on Dead Island 2, but I can't remember how we fixed it.

    Any Ideas?

    /Johannes
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