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    Viewport tinted green

    Hello,
    I was just working on functionality when I switched back to my Map viewport and noticed everything tinted green.
    This was a surprise, since I didn't do any changes to the map or any of the visual models. This happened once before with another project, but it was resolved when I pulled the project from git.
    I built lighting 3 times, but nothing changed.
    Here is an image of the problem
    Click image for larger version

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    Thank you for your time,
    suzi9spal
    Last edited by suzi9spal; 09-06-2015, 02:23 PM.
    We're making a nuclear reactor simulator Coming soon to kickstarter

    #2
    -make sure that you have set your view mode to "lit"
    -do you use any post process volumes? -> delete them and see what happens
    -set your scalability settings to "epic"
    -do you get the same effect in the template map?

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      #3
      The view mode is set to lit, I'm not using any post processing volumes and my scalabilitysettings are already on epic. Yes, I get the same effect in the template map.
      We're making a nuclear reactor simulator Coming soon to kickstarter

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        #4
        Originally posted by suzi9spal View Post
        The view mode is set to lit, I'm not using any post processing volumes and my scalabilitysettings are already on epic. Yes, I get the same effect in the template map.
        If you're using nVidia GeForce there are settings for color adjustment (nVidia Control Panel -> Display ->Adjust desktop color settings). Perhaps it's changed. Try to restore to defaults.
        UE4 blog: www.michalorzelek.com/blog/ - Tutorials, free content and more!

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          #5
          -post your specs
          -make sure that you use the latest graphic diver
          -which engine version do you use? (4.9?)
          -report it on answerhub: https://answers.unrealengine.com/

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