Announcement
Collapse
No announcement yet.
Gray sectors while painting landscape
Collapse
X
-
Maximum-Dev repliedhttps://forums.unrealengine.com/show...inting-squares
It even happens with like 3 layers. Which not too many layers.
Most realistic environments go up to 10-11 layers.
The problem is with the LandscapeLayerBlend node.
I am completely changing my workflow and so far I don't have any problems no matter how many samples I use. But I still have some work to do on it.
OP are you using the LandscapeLayerBlend node too?
Leave a comment:
-
vinz243 repliedThe problem is that there are too many landscape samples in your material, thus causing compiling error for certain components. You can see that in the console panel.
Leave a comment:
-
Snowminx started a topic Gray sectors while painting landscape
Leave a comment: