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    Landscape painting squares

    Hello,

    There's a bug in layer painting when we have a number layers painting on top of each other.
    I have 12 layers there and just to make sure I did fully paint the terrain 12 times with every layer but this bug always happens.



    And my client is waiting on the other hand.
    Any ideas?
    Last edited by Maximum-Dev; 08-13-2015, 05:05 PM.

    #2
    From what I remembered, UE4 Landscape Material has some limitation: you can blend up to 4 layers at most...And the Material has its limits too, you can use only up to 16 texture samplers...

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      #3
      These squares appear/disappear randomly as I paint. The same layer paints ok here, over there when I paint it a square shows up.

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        #4
        https://docs.unrealengine.com/latest...ape/index.html
        See if this one fits your situation...Weight-Blend, Height-Blend & Alpha-Blend problems....but, from my experience, the official document about this problem is a bit weird, seems useless sometimes...

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