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Mesh Vertex Position in a Material

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    Mesh Vertex Position in a Material

    Hey guys I'm new to this forum and fairly new to Unreal 4.
    Is there a way to get the vertex position of my mesh using a material? I understand that I can edit vertex positions by inputting to World Position Offset, but for what I'm trying to do I first need to get the initial vertex position of the mesh.

    Any help would be appreciated.
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