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Blended Box mapping for landscape materials

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    Blended Box mapping for landscape materials

    hi, i currently have a very steep landscapehill. so the textures are streching on it. is it possible to blend 3 planar mappings from side,front,top onto the landscape?
    how would i approach it?
    thank you in advance!
    sascha

    #2
    There's a WorldAlignedNormal node in the material editor that should work.

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      #3
      This would be possible but keep in mind that Landscape Materials can get EXTREMELY expensive very fast because of the amount of screen space they take up.

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        #4
        Ever make any headway on this? BBM is a great technique that could extend to just about anything, and am curious on the runtime resource suck it takes.

        Obviously just try it myself too =p

        Cheers.

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