Hi everyone,

I've been having a problem getting tiling to work with a texture sheet and was hoping someone could tell me what I'm doing wrong.

Here is the set up for the material to make the sprite tile, I copied it from one of Zach Parish's tutorials:

Click image for larger version

Name:	Tile_Material_Sample.PNG
Views:	1
Size:	116.9 KB
ID:	1146690

Then, here is a sample in the sprite I'm making, where I'm selecting part of my texture sheet to use:

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Name:	Tileset_Sprite_Cutout.PNG
Views:	1
Size:	148.9 KB
ID:	1146691

Here is how sprite looks before I add the material I made to it:

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Name:	Before_New_Material.PNG
Views:	1
Size:	20.0 KB
ID:	1146692

Here is the result I get when I add the tiling material to the sprite:

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Name:	After_Material.PNG
Views:	1
Size:	59.4 KB
ID:	1146693

I'm assuming I'm doing something wrong on the material level, but I can't figure out what I need to change to get tiling to work while using a sample from a texture sheet.

Has anyone else run into this issue?